
What Comes After War for Iran?
Regime Collapse, Revolution—or Something Worse?
The rest of the blog
Regime Collapse, Revolution—or Something Worse?
Europeana is what happens when history loses faith in its own narrative. Part bureaucratic fever dream, part Adam Curtis montage, it recites the atrocities and absurdities of the twentieth century in a tone so flat it becomes damning.
There are no responsible nuclear powers—only powers with the bomb and those without—and by explaining the science while ignoring the politics, Frank Close turns history’s most destructive weapon into a tale of tragic inevitability rather than state terror.
Israel’s assault on Iran wasn’t an act of self-defence or solidarity with the oppressed—it was a theatre of imperial dominance, applauded by the West, sold as morality, and carried out with the full force of a nuclear-backed settler state.
Israel’s strike on Iran is not self-defence—it is the brutal enforcement of a global hierarchy, where some states may possess the bomb and others must die for trying.
The mob lit the match, but it was the right-wing press that soaked the ground and stood back to watch it burn.
The idea that work is a moral duty rather than a means of survival is so deeply ingrained we rarely question it. But as technology advances and work becomes more precarious, exhausting, and intrusive, it is worth asking why productivity remains the measure of a person’s worth.
Peterborough lies on the edge of the Fens, a city without hills, shaped by wind that moves unhindered across the flatlands. It is a place that resists definition, constantly reshaped, rebuilt, and erased, where history lingers in fragments and memory holds more permanence than the streets themselves.
A whip smart and urgent examination of videogames as both a cultural force and a political battleground, Everything to Play For interrogates the industry’s contradictions: its creative potential, its exploitative labour practices, and its uncertain future in the age of AI.